POWER SUIT SAMUS v3

P O W E R     S U I T     S A M U S

Version 3.0 Changelog

  • Overhauled Low Poly Model
  • Updated the Low Poly Chest texture to better represent the high poly model.
  • Fixed visor glow not appearing in-game.
  • Fixed rigging issues near her ankle
  • Updated Low Poly and Morph-animation materials to have reflections and have lighting that better matches vanilla Samus.
  • Updated Morph Ball textures.
  • Added Fusion Gravity, Artwork Gravity, and Dread recolors.
  • Included full-body csp renders from HSDRaw

Version 2.0 Changelog

  • No Longer Crashes when using Metal Box or Cloaking Device
  • Updated Skeleton to fix Desync Detection on Slippi
  • Darkened Material Lighting to better match the rest of Melee’s characters
  • Re-Textured Fusion Varia to be less ugly

A model replacement for Samus that uses her power suit trophy model.

Comes with the base skin and 7 recolors:

  • Gold (Default textures from the melee trophy)
  • Gravity (Based on the gravity suit from zero mission)
  • Fusion Power (Based on the starting suit from fusion)
  • Fusion Varia (sorry)
  • Fusion Gravity (Based on the gravity suit from fusion)
  • Artwork Gravity (Based on the artwork for the gravity suit in zero mission)
  • Phazon (Based on phazon suit from prime 1)
  • Dread Power (Based on the starting suit from dread)

Comes with CSPs, Stock Icons, and Full Renders.

Comes with files to use for replacing skins (vanilla) or adding skins (m-ex)

Works on Slippi

Works on Wii

Credit to Mimolette_Mae1087 from The Models Resource for putting the model into a T-pose.

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really nice, good work 😀