P O W E R S U I T S A M U S
Version 3.0 Changelog
- Overhauled Low Poly Model
- Updated the Low Poly Chest texture to better represent the high poly model.
- Fixed visor glow not appearing in-game.
- Fixed rigging issues near her ankle
- Updated Low Poly and Morph-animation materials to have reflections and have lighting that better matches vanilla Samus.
- Updated Morph Ball textures.
- Added Fusion Gravity, Artwork Gravity, and Dread recolors.
- Included full-body csp renders from HSDRaw
Version 2.0 Changelog
- No Longer Crashes when using Metal Box or Cloaking Device
- Updated Skeleton to fix Desync Detection on Slippi
- Darkened Material Lighting to better match the rest of Melee’s characters
- Re-Textured Fusion Varia to be less ugly
A model replacement for Samus that uses her power suit trophy model.
Comes with the base skin and 7 recolors:
- Gold (Default textures from the melee trophy)
- Gravity (Based on the gravity suit from zero mission)
- Fusion Power (Based on the starting suit from fusion)
- Fusion Varia (sorry)
- Fusion Gravity (Based on the gravity suit from fusion)
- Artwork Gravity (Based on the artwork for the gravity suit in zero mission)
- Phazon (Based on phazon suit from prime 1)
- Dread Power (Based on the starting suit from dread)
Comes with CSPs, Stock Icons, and Full Renders.
Comes with files to use for replacing skins (vanilla) or adding skins (m-ex)
Works on Slippi
Works on Wii
Credit to Mimolette_Mae1087 from The Models Resource for putting the model into a T-pose.





really nice, good work 😀