Ultra Pichu (OP custom moveset)

And here we are… It’s Pichu Time !!

This mod makes Pichu just a liiiiittle overpowered by changing nearly completely his gameplay, like different animations and new attacks with HUGE hitbox !
I’ve made this mod using Crazy Hand v1.31, if you want to try it yourself here’s a link with explanations: https://smashboards.com/threads/crazy-hand-v1-31-character-editing-program.389500/page-20
(It seems very difficult at first, but trust me if a random french guy like me with no experience in modding can do that, you can do it too !)

Here are some changes to Pichu’s moveset:

– Infinite jumps
– New taunts that are pretty funny in my opinion
– Up and Down Smash have a MASSIVE hitbox and can be spamed for some chaotic matches
– Jab has fire properties and stop any knockback, perfect combo with his Smash attacks
– Forward Smash completely changed, summons a fire aura that just one-shot everything near Pichu
– Down Air is now a meteor and burries opponents when they’re on stage
– Down Tilt now makes Pichu grab a giant Bob-Omb for some explosive results
– And more to discover ! I haven’t change everything but it’s still pretty cool for a first big mod like that !

Includes of course that grey skin that replaces neutral.
To install Ultra Pichu, you need DAT Texture Wizard, go to Pichu’s file and replaces “NTCS data and shared textures” with the UltraPichu.dat file !
If you want Pichu’s Bob-Omb to work proprely, you also need Melee.Code.Manager.v4.4.1 (everything is explained in the link above I think) but if you really don’t want to do that, I made a BomblessUltraPichu.dat that dosen’t need Melee.Code.Manager, he just makes an ice move with Down Tilt instead.

Have fun with that OP Pichu !

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This is awesome. I made a mod like this with Mario for a friend. I encourage you to keep it up. Mods like this are fun when you want to mess around.

That’s pretty cool. If you want to learn more about how to use M-EX Tool, or learn how to mod melee in general, I suggest you join the MEX discord. I learned a lot on how to make mods for melee there and the people there are very helpful with almost any questions you have about the projects you make.

Can you please tell us what we need to do in melee code manager, to get the bob-omb working properly? I don’t see what we need to do in the smashboards link. I’m not lazy, I just genuinely don’t know what to do, I’ve never messed with melee code manager before. for now I’m using the bob-ombbless one