My mods are moving to MEGA. Please click here to read more.
To go along with Animelee Shields, my HD version can work over vanilla or the existing SSBMTextures release.
Note: THIS IS A DOLPHIN TEXTURE. This does NOT replace the file in-game. Again, use the link above for that.


cool
This seems to be only the PNG files. Can you upload a version with the .dat file? Thanks!
This isn’t intended to be inserted into the ISO itself, rather this is an HD texture for Dolphin texture loading.
for anyone asking:
It replaces the shield in dat texture wizard. Go to the top of the disc file tree tab and look for -character graphical effects- (Ef_Data.dat). Open the drop down menu and go to common to the cast (EfcoData.dat) browser textures. Scroll very close to the bottom until you find a 128×128 pixel image of a shield with the code name 0x104320 and replace it by right clicking it and selecting import textures.
im just getting ‘After conversion, the data for “tex1_128x128_22dd0053d3a18037_3.png” was too large to replace the texture at 0x104320. The cause could be the image type (which may be specified in the file name; e.g. the “_3” in “MnSlChr.dat_0x51c0_3”), or that the image has the wrong dimensions.’
I’m getting this very same error. OP can you please fix? this is a dope shield and I don’t know how I can go on living life without using it in my melee iso
@uncow and @Zemosa – you’re not supposed to replace it directly onto the ISO. This is an HD texture intended for Dolphin use.
fix this please, cool texture but unusable.
This isn’t intended to be inserted into the ISO itself, rather this is an HD texture for Dolphin texture loading. Please use the link I included above for the in-game texture.
does this work for slippi and how is it installed?
Yes, via Dolphin texture loading.
installed original in DAT, put these images in my shield texture folder, still not working
Strange. For some reason the Dolphin hash name for the file must be mismatched. You can right click the texture you replaced and select “copy Dolphin hash” and that should give you the right file name to rename the HD version for it to load properly in-game.