Costume Validator by Ploaj

Simple tool to fix issues with fighter’s skeletons that cause desyncs on Slippi Rollback.

Steps to use:

  1. Download and install .NET Core 3.1 from this link https://dotnet.microsoft.com/en-us/download/dotnet/3.1
  2. Download Costume Validator and Unzip Contents
  3. Drag the desired costume onto the .exe file to verify and correct all fighters’ skeletons. The costumes can be:
    • A .dat/.usd file containing the costume
    • A folder containing multiple .dat/.usd files of the costumes
    • An .iso file containing the costumes
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People don’t know it yet — but this is gonna be one of the most important tools ever made for modding in the future

Hey, I’m curious about this: if say I dragged a full .iso over the .exe file does anything visually happen I should look for? Like maybe a CMD window opening or some notice that the outfit has been checked and is cleared? I tried dragging both a .iso file over the .exe file and a .dat file over the .exe and nothing happened so just wondering.

Coo coo. Good to know. Thanks for the quick response (:

Out of curiousity, if the validator program checks the .iso and makes the respective changes, does it modify the .iso? I have tried it on multiple isos and none had their “Date Modified” updated.

yo i still get the desync message after dragging the iso onto the exe file. is anything else supposed to pop up?

I have the same issue

I’m still getting Desync Detected after, but can confirm that doing what you said above makes it work. I’m thinking the desyncs are from stages; is there any way to make it work on stages?