To get rid of the multicolored “ready bar” you will have to edit the IfAll.usd file. Open IfAll.usd in HSDRaw, go to ScInfCnt_scene_models. Then you will want to open Array_3 and open its RootJoint (by double clicking). Delete objects 0-4 and save. Reimport the saved IfAll.usd into your iso with DAT Texture wizard and you are good to go.
A black text with white outline is included, as well as a white text with black outline option. Font is called KyoMadoka.
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